Barclays Games Frenzy 2021
From Monday, 9 November – Friday, 13 November 2020, we hosted a series of international virtual events across five regions that are leading the way in Games and Esports.
These events aimed to give you the opportunity to hear from some of the world’s leading Games and Esports brands as well as showcasing local studios.
Meet the speakers:
CEO and Co-Founder
Uri is the CEO and Co-Founder of Overwolf, the guild for in-game creators. Built for creators by creators, Overwolf is the all-in-one platform that enables creators to build, distribute, and monetize in-game apps and mods.
Or is a long-standing member of the games industry, beginning as a professional esports competitor in 2000, and then creating an esports organization (Elemental Gaming), managing multiple gaming communities (3DV, Gamer, VGames), and doing business development (TechData). In 2010 he began doing community and business management for content creators which led to the creation of tools/bots to help them better engage and retain their viewers and monetize their channels. This was the genesis of StreamElements which he co-founded in 2017.
Head of Unreal Engine Games Business Development
Rocco is Head of Games' Engine Business Development for EMEA at Epic Games, in charge of engine business development for the region. Formerly the Director of Business Development for Tencent America, his two decades of experience in the video game industry also come from working for developers, publishers, and agencies such as Activision Blizzard, CAA and Vivendi Games. Always with a focus on production, new business development, and developer relations. Rocco has a PhD in economics from the University of Rome, Tor Vergata, and an MBA in marketing from the Kelley School of Business, IU.
Sjoerd de Jong
EMEA - Epic Games
Sjoerd leads the Unreal Engine Evangelism team for Europe, and as Evangelist travels around the continent to talk about and teach Unreal Engine 4. With 20 years of experience in the engine, Sjoerd is an Unreal Engine expert. Throughout his career he has worked in everything ranging from AAA development to running his own studio to education.