Richard is a creative technologist, specialising in immersive technology since 2008. He is dedicated to crafting interesting, inspirational, and educational experiences using depth sensors, volumetric techniques, and spatial computing, all with the aim of helping and enabling people through technology.
In the realm (and indeed Quantum Realm) of virtual production, Richard has served as a Pipeline Engineer; working on asset workflows and tools for virtual sets for Ant-Man & The Wasp: Quantumania and R&D for a very ambitious TV series pilot.